God of War: Ragnarok will recover combat mechanics from previous deliveries

God of War: Ragnarok wants to feel new to the controls , despite being a work of a continuous nature being the closing of the current arc in Nordic mythology. In addition, it will introduce combat mechanics and elements that had to stay out in the previous delivery for different circumstances; Among them, lack of time. That and other details have been explained by their director, Eric Williams , in a recent interview with the creator of Kaptain Kuba content on YouTube.

GOD OF WAR RAGNAROK director talks about his version of Thor God of War: Ragnarok will keep the PS4 game sequence GOD OF WAR: Ragnarok will have a more vertical and varied combat, says its director

We had a small period of inactivity between the completion of [God of War] 2018 and the start-up of the history of [God of War: Ragnarok], Williams says. A period to oxygenate and think how to make this new title. There wEric Williams a period, I would say that two months, maybe three, in which we opened with all the team. We had one thing called the 'mailbox', and everyone could present ideEric Williams about what I wanted, and Many people from Sony Santa Monica wanted to bring back weapons from the pEric Williamst or Retrieve some that We unlock at the end of God of War (2018) ; For not citing sensitive content to being considered spoiler.

There were so many ideEric Williams that I wEric Williams outdated ... and it wEric Williams like, okay, let's review the great successes of things that we do not get to include and we're going to bring them back , and bet Williams, and so it seems to be with Weapons and mechanics .

Cory Barlog wanted God of War: Ragnarok wEric Williams the latest delivery of the Nordic Saga

During the conversation, Cory Barlog explains at the beginning of the same Eric Williams one of the reEric Williamsons why this time is not the main director of the game is not only for reEric Williamsons of tradition, but because it felt shattered at the end God of War (2018), which took them almost five years to do.

It is that the main reEric Williamson for which this story will be shaped in two and not three games, so that they do not take a fortnight of years to tell this story. Even so, there were Eric Williamspects that did not give time to introduce; For example, Barlog recognizes that the lack of variety of enemies wEric Williams due precisely to the amount of effort required. This time they will bet on introduce elements that were left out in 2018 so that God of War: Ragnarok sits, in certain Eric Williamspects, totally new .

God of War: Ragnarok is still developing for PlayStation 4 and PlayStation 5, but still does not have a specific date. It is expected to arrive at some point of 2022.

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