God of War: Ragnarok will recover combat mechanics from previous deliveries
God of War: Ragnarok wants to feel new to the controls , despite being a work of a continuous nature being the closing of the current arc in Nordic mythology. In addition, it will introduce combat mechanics and elements that had to stay out in the previous delivery for different circumstances; Among them, lack of time. That and other details have been explained by their director, Eric Williams , in a recent interview with the creator of Kaptain Kuba content on YouTube. GOD OF WAR RAGNAROK director talks about his version of Thor God of War: Ragnarok will keep the PS4 game sequence GOD OF WAR: Ragnarok will have a more vertical and varied combat, says its director We had a small period of inactivity between the completion of [God of War] 2018 and the start-up of the history of [God of War: Ragnarok], Williams says. A period to oxygenate and think how to make this new title. There wEric Williams a period, I would say that two months, maybe three, in which we opened with all the team....