Guild Wars 2: Patch Notes zu End of Dragons

Guild Wars 2: End of Dragons is live and is full of innovations and fresh content for eager players, as the GW2 Patnotes show. Many features like new elite specializations, the extension to the continent CANTHA or additional dominants are discovered by all al1. But in the update, of course, some changes are still on which one does not come up so easily. That's why we have for you the patch notes for the release of end of dragons. In which, among other things hides a Nerf offensive for many old elite specs.

More about Guild Wars 2: The nine elite specs of End of Dragons

Nerfs for old elite specs in Guild Wars 2

For example, all classes - as previously announced - lose access to options to prove more than five goals with blessings and other effects. Apart from that, for example, necromancers were hit hard. If you are in the veil form, you will receive only 33 percent damage reduction, not more 50 percent. They also produce less barrier as Elite-Spec Pestbringer, but more healing. Thieves and banchers warriors lose a lot of self-healing, as they no longer receive as much lifeline with their traits. Expirator Guardians are now no longer generating Aegis with mantra of comfort.

By the way: ** In the Ingame shop of GW2, there is new content again - for this you need gems, which is available for example on Amazon easy to buy.

GW2 patch notes for the launch of End of Dragons

End of Dragons

CANTHA

Since unknown times, Tyria is trapped in the dragon cycle, and every repetition of awakening, the expulment and the slumber seems to be as inevitable as the change between night and day. But now five old dragons are dead - downstressed by the hand of the commander and his allies. Through every death, mighty magic was released, which was once stabilized by the existence of the dragons. One part of it overturned on Auren, but the rest has disappeared, and nobody knows where to go. What has become of it? And what does Tyria mean that these fundamental powers are more and more out of balance? It looks like our answers in a long time for a long time to find part of the world to find: Cantha.

Cantha, the nation ripped nation from the history books, is now suddenly a metropolis of innovation powerful through powerful jade technologies. But such a fast expansion certainly has its price. What were the Canthans ready to pay for it? And what does that have to do with the secrets that dune on the bottom of the infinite ocean? In a race against time, the commander and its allies must decrypt the secrets of Cantha, otherwise the predicted conclusion of the dragon cycle will end the country Tyria, as we know it.

New Riding: siege turtle

Due to the isolation of Canthas, the Armada of the luxon is a thing of the past, but the remnants of the once-great society could maintain their traditions by continuing to breed siege turtles. Modern turtles are now equipped with the latest jade technology. From powerful jump nozzles, which carry them over the Jademeer, to the large siege cannons, with which they transform their enemies into ashes - the siege turtles are a symbol of the merger of past traditions with the technological future of Canthas.

Deserve a siege turtle by completing a series of collections. In the Jademeer it starts...

The siege turtle is equipped with two seats. The owner of the riding takes over the role of the handlebar and controls the movement, the huge base attack of the turtle and all previously unlocked riding skills. The pillion controls the protective powers of the riding and can support the handlebar with a temposchub. In order to rise as a pillion on the riding of another player, you have to connect the group or the feeder of the handlebar.

  • For the siege turtle, the same usage restrictions apply as for standard ribs.
  • With the colors in the equipment panel in the hero overview, siege turtles can be colored.
  • The siege turtle is not available in WVW .
  • The slip and movement speed under water was adjusted based on the beta feedback.
  • The jump nozzles do not consume no energy under water. That makes it easier to leave deep waters.

The siege turtle: one of Guild Wars 2 in End of Dragons in End of Dragons. Source: Arenanet

Is POWER CREEP Being ADDRESSED AT LAST? - End of Dragons Balance Patch Analysis

dominants

For dominants, there is now a special skill menu that can be opened on the left side of the skill strip on the left side of the skill strip, as soon as you discovered your first control in end of Dragons.

  • Right-clicking on any skill in this menu makes it for your active control skills, and if your Hotkey [J] presses, it is used by default.
  • Left-clicking on any skill in this menu simply uses the skill without setting it as active skill.
  • Fishing, skiff and jade bots have all a skill that you can call out of this menu as soon as it has been unlocked over your respective masters.

Jade bots

And here he is: The Jade-Bot! Jade bots are new assistance robots that can be configured to support you on all sorts - assuming you will find the required items. In the course of the story of END OF Dragons, your Jade-Bot and its mastery path turns off.

Jade bots have three clothing sites that you can use to adapt them to meet your needs.

  • Energy core: Most functions of the jade bot require a power core. Energy nuclei also give the owner of the Jade bot a vitality thrust!
  • Modules: Your Jade Bot has two module sites, divided into sensory matrices and service chips. In these slots, you can install evaluations that allow your jade bot to fulfill different functions. Please note that service chips require a power core of at least rank 6. In the course of history, you will receive your first energy core and a sensory matrix. Learn recipes and look for components that you can get from certain opponents or events, so that you can further improve your Jade-Bot!

The Jade bots: one of the new masters of Guild Wars 2 in End of Dragons. Source: Arenanet

Fishing

As soon as fishing is unlocked, you can access it from the new control skills menu and fishing everywhere where the water is deep enough for swimming. The best rewards you will receive a common point that you can find in old and new explorable areas throughout the game.

You can change the fishing equipment via the new section "Fishing" of the equipment panels in the hero overview. There you will find the following:

  • Fishing rod: determines the appearance of your Angel. This never breaks and does not have to be replaced - unless you want to miss another look!
  • Natural bait: a new stackable type of object that helps you to catch certain fish all over the world, increases your angle power and only after a successful catch becomes less.
  • Artificial lures: a new kind of object with numerous charges that increases your ownella power and only after a successful catch becomes less.
  • Angle power: A new attribute that facilitates fishing by greater marking in the mini-game, and through which you have better chances of catching rare fish.

Skiffe

As soon as your skiff is unlocked, you can call it from the new control skills menu.

  • Skiffe-called skiffs are placed by the country by scoring a waters nearby. Hold down the left mouse button to turn the skiff before placing.
  • You call a skiff while you float in the water, you will automatically captain.
  • Changing the "Anchor Status" skill anchored the skiff. Captain and passengers can then get up safely and fishing.
  • To climb the skiff of another player as a passenger, your member must be a member of the group or the captain's office.
  • With the colors in the equipment panel in the hero overview, skiffs can be colored.

arborstein

An ally faction in Cantha, the hawks, has offered you Arborstein as your home base in Cantha. The hawks have claimed the ruin for themselves, which once belonged to the large Kurzisc house to Helzer, and set up as a contact point for those who had to flee before the persecution by the Ministry of Purity. Nowadays, the hawk forest runners can not do much more and therefore allow you to take over the maintenance and extension. The evaluations are specific to the individual player, but the place is a multiplayer start-up point so that your Arborstein can experience together with your friends. Any other rank you unlock is more contributing to its extension and offers you new features and stories that you can discover. In the course of the main story of END OF Dragons, your Arborstein and the control path turns free for its restoration.

In Guild Wars 2 (Buy Now 49,95 €): End of Dragons are also waiting for changes away from End of Dragons on you. Thus, the developers have strongly adapted and revealed the functioning of attack missions, so that they no longer have to knock around weekly with crystal colors. You can find the next page Info! Page 1 Guild Wars 2: Patch Notes to End of Dragons - Many Nerfs to Release Page 2 Guild Wars 2: Patch Notes to End of Dragons - Many Nerfs to Release Page 3 Guild Wars 2: Patch Notes to End of Dragons - Many Nerfs to Release Page 4Pictures Gallery to Guild Wars 2: Patch Notes to End of Dragons - Many Nerfs to Release Next page Next page Next page To the gallery to the homepage

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