PlayStation VR 2.0: Sony Plant AAA hybrid games - rumor

According to reports, behind closed doors a developer conference was organized to PlayStation VR 2.0. A few technical details that this event should come from, we reported over the week .

But for the success of a hardware, not least, the compatible software is crucial. And at this point Sony seems to have great plans. Apparently, the company wants to move out of simple VR experiences and focus on AAA title in console quality. At the event, should have been a hybrid model for PS5 games.

Such a strategy would mean that important publications appear with optional VR support. As examples, "Hitman 3" and "No Man's Sky" can be mentioned. Remarkable pioneer was also "Resident Evil 7". The complete title can be played on a screen since the launch with PlayStation VR on a screen.

Ultimately, Sony has intended to download the players when publishing a game optionally the normal or the VR version. Also, it failed that there will be a "big boost" in the direction of Remastering of PSVR original games for PSVR 2.

Linked specifications

As mentioned in the course of the week, some technical details about PlayStation VR 2.0 were treated. Accordingly, the headset with the code name NGVR (Next-Gen-VR) should provide a resolution of 4000 × 2040 pixels (2000 × 2040 per eye). For comparison: At the PlayStation VR published in 2016, it is 1920 × 1080 pixels.

Also reports that the PSVR successor uses a Fresnel OLED display and offers a field of view of 110 degrees. That's 10 degrees more than the previous model, which counteracts the diving goggles effect.

In addition, the hardware is able to scale the resolution flexibly, which concentrates the rendering resources on the focus area of ​​the player. Together with other technologies, including foveated rendering, the PS5 power could efficiently be used to create a real New Gen VR experience.

VR system of the next generation

Sony announced in February that worked on a "next-generation VR system" without calling an appointment or release period.

"We use the findings we have won on PS4 since the introduction of PSVR to develop a next-generation VR system that improves everything from the resolution and field of view to tracking and input," says Hideeaki Nishino, SVP for platform planning at Sony Interactive Entertainment then.

More about PlayStation VR 2.0:

  • Market introduction according to Bloomberg only end 2022
  • 4K, inside-out tracking, vibration motor and more details

The new headset is connected to the PS5 with a single cable to simplify the facility and improve the ease of use while simultaneously enabling a high-fidelity VR experience according to Sony.

The VR controller in turn will take some of the most important functions of the PS5 dualSense controller, whereby the focus is on a great ergonomics according to the manufacturer. First Pictures and details about the PSVR 2.0 controller can be found after clicking on the link.

Further messages on PlayStation VR.

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