The Game Awards 2018: The God Of War Takes Away The Best Narrative Award

God of War Ragnarök is one of the best games in recent times and one of the best productions made by Sony's factory. The title of Santa Monica w the most awarded in The Game Awards, and among the awards there w one that does not go unnoticed: the narrative. An award that values a way of explaining the unique story, which catches you from the first moment and that makes Rates adventure more than a bestial video game: it is a wonderful story. For what counts.

God

And for how he does it. This article contains spoilers about characters that appear in the game Following the path marked for the first installment, appeared in 2018, God of War Ragnarök makes use of the sequence plane in which we always have the camera following the action of our protagonists, without any cut or third change. This is especially complex and surprising if we take into account that both Rates and Duteous will separate their paths on different occions and there are different tricks that are used so that the camera continues with its purpose: never abandon the protagonists. This section, effective cinematographic, allows us to live the adventure from a closer and more personal point of view. God of War Ragnarök tells a story about the advent of the end of the world, but it is not the most important event, but how its protagonists live it and how its protagonists live it. This customization of the narrative is what makes the game so special: we live events through the eyes of its main characters, making us participate in their doubts, their fears and anger.

THE HISTORY OF DEBUT

It is very interesting to see how the construction between the father-son relationship of Rates and ALES grows thanks to the psage to the front that the second makes. For the first time controllable and the protagonist in different sections, the paths of ales allow us to understand not only their thoughts, but also approach characters from the Nordic mythological universe that, due to hostilities with Rates, would be impossible to see through the God of War of the War. This narrative duality makes us win in wealth of what happens through the nine kingdoms and through its main characters, they are protagonists or are villains. Or maybe separating them in this way is not clear in a world at war like this? The maturity of Women, or at let the way to that growth, is an indispensable part to understand a story that explains how everyone wants to avoid the inevitable: Ragnarök. His steps, increingly far to those of Rates for the moment, will bring us wonderful characters such Thor or Odin, Anybody or the Great Wolf Henri.

A much more coral plot

Unlike the first installment, where the father-son relationship w almost the most important, here we have a much more coral video game, in which there are many personalities that take prominence and that gain weight in times ahead of Rates himself. Ragnarök is the end of everything and they sume or try to avoid it is very powerful. Seeing the dissidents in Thor's own family, knowing the excessive ambition of Odin's favorite son or understanding why the main god of Nordic mythology wants to follow the steps he is taking provides a narrative force and a variety of personalities that suppose a jump important qualitative. God of War Ragnarök is still a game that consumes the evolution of Rates, from God of war to Father. Of the path of a young manager to be chosen.

Of the final destination of a desperate Nordic world. The way to tell it, the variety of characters that appear, some simply impressive script turns (there is one especially in the final stretch that will leave you speechless) and certain decisions about relevant characters of the first installment end up rounding a story and a unique narrative, which will catch you much or more than its excellent gameplay. For something God of War Ragnarök is the best adventure of the year and the game with the best narrative of 2022.

6 awards at The Game Awards 2022

The title of sony santa monica for PlayStation 4 and PS5 managed to be one of the most prominent names of The Game Awards 2022, reaping important awards. In addition to the best narrative, the work starring Rates and Women took the award for the best adventure of the year, surpsing names plague tale: Requiem or Horizon Forbidden West, also won the award for innovation and accessibility, the award to Best music and soundtrack, well the best audio design; And finally, Christopher Judge, an actor who recreates Rates, won the best performance award. Six statuettes, more than anyone, to place between 2022 God of War: Ragnarök.

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